The studio behind some of the biggest games and movies will continue to invest in talent development, the best projects, and providing a dream workplace for game, animation, and film creators in Vietnam.
In a year marked by transitions to work from home and other pandemic-related challenges, Sparx* - A Virtuos Studio has been named as a recipient of HR Asia's Best Companies to Work for in Asia (Vietnam Edition) 2021 Awards alongside 114 other prestigious organisations in Vietnam.
Established in 1995, Sparx* was one of the first 3D art and animation studios in Vietnam. Since joining Virtuos – one of the world’s largest game developers – in 2011, the studio has grown significantly, and is now a provider of end-to-end solutions in animation, cinematics, and game art to some of the biggest names in the industry, and was credited in major cinematic universes such as Star Wars, Marvel, Transformers, or games like League of Legends, and Call of Duty: Black Ops Cold War, among others.
|Sparx* is currently one of the largest game and animation studios in Vietnam |
At Sparx*, everyone embraces trust, positivity, and excellence as the keys to success. By working collaboratively towards a common purpose of making games better together, more than 500 studio members are empowered with ownership, transparent communications, and a continuously nurtured culture of teamwork and pushing limits. As such, the studio is heartened to receive particularly high satisfaction rates in the employee engagement assessment areas of company culture and ethics, against the industry average.
“The award gives us great pride and is also a reminder for us to continue providing a welcoming workplace, constant learning opportunities and fulfilling career development for our studio members,” said Eric Pepin, operations director, Sparx* - A Virtuos Studio, “Our focus is to develop the best talent to work on the best projects of the industry. We have a strong belief in the huge potential of the digital entertainment industry in Vietnam and will continue to invest efforts to position ourselves as a dream workplace for those who are willing to contribute to games and films. Together we create groundbreaking experiences.”